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Hammer

This is one of my recent works that i did when i was learning zbrush for the first time. I Used Zbrush to create the highpoly from scratch.
Sculpting and High poly - Zbrush . I created all the textures by hand. For the wood i used custom alphas that i created in photoshop.
Tri Count :- 638
Low poly - Maya
Baking - Marmoset (AO,ID & Normal) , Substance painter(The rest)
Texturing -Substance Painter
Rendering - Iray and Marmoset
post fixes :- Photoshop

4k textures set

4k textures set

Marmoset View

i ray in substance painter

i ray in substance painter

i ray

i ray